Skip navigation links
A B C D E F G M N O P R S T 

P

playerBuyEnergy - Variable in class com.mygdx.game.Market
Button to add energy to a trade
playerBuyFood - Variable in class com.mygdx.game.Market
Button to add food to a trade
playerBuyOre - Variable in class com.mygdx.game.Market
Button to add ore to a trade
playerLabel - Variable in class com.mygdx.game.Market
Label to show which player a trade is going to be sent to
playerListPosition - Variable in class com.mygdx.game.Market
current position in other player list in auction
playerSellEnergy - Variable in class com.mygdx.game.Market
Button to remove energy from a trade
playerSellFood - Variable in class com.mygdx.game.Market
Button to remove food from a trade
playerSellOre - Variable in class com.mygdx.game.Market
Button to remove ore from a trade
prevPlayerButton - Variable in class com.mygdx.game.Market
move backwardward through list of players you want to trade with in auction
priceMinus1 - Variable in class com.mygdx.game.Market
button to take 1 from the price of a trade
priceMinus10 - Variable in class com.mygdx.game.Market
button to take 10 from the price of a trade
priceMinus100 - Variable in class com.mygdx.game.Market
button to take 100 from price of a trade
pricePlus1 - Variable in class com.mygdx.game.Market
button to add 1 to the price of a trade
pricePlus10 - Variable in class com.mygdx.game.Market
button to add 10 to the price of a trade
pricePlus100 - Variable in class com.mygdx.game.Market
button to add 100 to the price of a trade
produceRoboticon() - Method in class com.mygdx.game.Market
allows the market to get it's inventory of roboticons up to 10 so long as it has at least 10 ore, each roboticon costs 3 ore
A B C D E F G M N O P R S T 
Skip navigation links