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removeRoboticon() - Method in class me.gandhiinc.blindeye.Plot
A setter to remove the assigned roboticon from some plot object.
render() - Method in class me.gandhiinc.blindeye.Game
 
renderActiveTileHighlight() - Method in class me.gandhiinc.blindeye.Game
renders the highlight for the current active tile so the player knows which tile they have selected
renderMap() - Method in class me.gandhiinc.blindeye.Game
draws the map to the screen
renderRoboticons() - Method in class me.gandhiinc.blindeye.Game
renders all of the roboticons to the screen
renderTileHighlights() - Method in class me.gandhiinc.blindeye.Game
draws the tile highlights to the screen so the players knows which tiles are owned buy which player
renderUI() - Method in class me.gandhiinc.blindeye.Game
renders the UI to the screen correctly
Resource - Enum in me.gandhiinc.blindeye
Enumeration of resource types
Resource() - Constructor for enum me.gandhiinc.blindeye.Resource
 
rnd - Variable in class me.gandhiinc.blindeye.Roboticon
 
roboticon - Variable in class me.gandhiinc.blindeye.Plot
 
Roboticon - Class in me.gandhiinc.blindeye
Roboticon class Implements the roboticon class for the game Has private attributes: - Constant BASEPROD as int - Base production rate of each resource as ints - OreProd - EnergyProd - Specialisation as enumerated Resource - AssignedPlot as Plot Contains getters and setters for: - Base Production ('BaseProd') - Specialisation ('Spec') - Plot ('Plot') Also includes a method to calculate the roboticon's production for this round after modifiers have been applied Note that BaseProd should normally be set by the specialisation process, rather than changed manually
Roboticon() - Constructor for class me.gandhiinc.blindeye.Roboticon
Constructor for roboticons
roboticonImg - Variable in class me.gandhiinc.blindeye.Game
 
roboticons - Variable in class me.gandhiinc.blindeye.Player
 
roboticonSpecialiseMenu(TextButton.TextButtonStyle) - Method in class me.gandhiinc.blindeye.Game
The code to setup the specialise menu so that it is displayed correctly, this is called when the player clicks on the specialise roboticon button
running - Variable in class me.gandhiinc.blindeye.GameEngine
 
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